Virtual reality allows clients to access environments and learning opportunities that may be difficult to practice or limited in availability. When Behavior Analysts are integral to the software development process, virtual reality simulations create a learning environment that follow basic principles of behavior, use of effective reinforcement schedules and address socially significant skill sets needed for independent living and independence. The following panel addresses two different sets of virtual reality simulations, BehaviorMe.co and ReWire.education, and their process in creating virtual reality simulations used for ABA service delivery, iteration/feedback processes informing software development, review of skill acquisition processes and multidisciplinary collaboration used within the development process. The Panel will also address dissemination efforts of the use of virtual reality with early learners within an ABA clinical setting located in the United states and the dissemination efforts of using ABA and virtual reality within Eastern Europe and Russia. The panel will also review current resources and tools to create their own VR experiences and simulations.