Association for Behavior Analysis International

The Association for Behavior Analysis International® (ABAI) is a nonprofit membership organization with the mission to contribute to the well-being of society by developing, enhancing, and supporting the growth and vitality of the science of behavior analysis through research, education, and practice.

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40th Annual Convention; Chicago, IL; 2014

Workshop Details


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Workshop #W1
CE Offered: PSY/BACB
CANCELED: A Comprehensive Merging of Applied Behavior Analysis, Technology, and Visual Supports
Friday, May 23, 2014
8:00 AM–11:00 AM
W178a (McCormick Place Convention Center)
Area: AUT; Domain: Applied Research
CE Instructor: Jennifer Dantzler, M.Ed.
HOWARD SHANE (Boston Children's Hospital), STACY CIANCIOLO (Private Practice), JENNIFER DANTZLER (Including Kids, Inc.)
Description: Arguably the ultimate treatment model for persons with complex communication impairments associated with an autism disorder would include evidence-based instruction interwoven with sound technology and effective visual supports. The purpose of this 3-hour workshop is to describe an instructional approach that takes core tenets of applied behavior analysis and blends them with the fundamental principles of the Visual Immersion Program, an evidence-based communication approach created and researched in the Autism Language Program at Boston Children's Hospital. This comprehensive communication approach focuses on seven communication functions that are applied using the latest mobile devices. Because of contemporary technological breakthroughs, communication can now be afforded through traditional grid-type displays as well as visual scene displays. The presentation will describe the distinctive features of each display type, including criteria for determining the optimum display design for a given individual's personal profile. In addition, this workshop will include ways in which principles of applied behavior analysis can be used to improve performance in each of the seven communication operations. Finally, case examples will be presented to demonstrate improved outcomes.
Learning Objectives: At the conclusion of this workshop, the participant will be able to (1) successfully implement components of the Visual Immersion Program; (2) effectively apply visual supports highlighted in the Visual Immersion Program using the visual immersion approach to assist individuals with autism; (3) effectively select which technology and applications are most effective for individuals with autism; (4) successfully apply principles of applied behavior analysis in order to improve performance in each of the seven communicative functions within the Visual Immersion Program; and (5) describe the distinctive features of communication display types including criteria for determining the optimum display design for a given individual's personal profile.
Activities: Workshop objectives will be met through a balanced presentation of lecture, guided practice, video observation including case examples, small group activities, and group discussion. Core content will be taught through lecture and video demonstration of case examples to demonstrate improved outcomes. Supplemental materials for identifying communication and language barriers within traditional approaches will be provided to support participant learning.
Audience: Do you currently teach communication and language using symbol-based approaches? Are you finding your learner is successful with manding but is unable to comprehend more complex symbol representations and language? The intended audience includes licensed psychologists and Board Certified Behavior Analysts currently providing behavior analytic services in home, school, and/or community settings; speech and language pathologists; and other professionals implementing communication and language programs on low-tech and high-tech devices who find themselves having difficulties with teaching comprehension of language using traditional approaches.
Content Area: Methodology
Instruction Level: Basic
Keyword(s): Communication Device, Language Comprehension, Technology, Visual Scenes

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